Posts Tagged Development
Last week: why the third episode of Space Dandy Season 2 might be my favorite of the year, an analysis on the diversity of rural settings and how the specifics of this are impacting Barakamon, some egregious contradictions with the mecha in Aldnoah.Zero, and some serious questions about the structure and purpose of Night Raid in Akame ga Kill!
During the twelfth week of the season: my reflections on why Ping Pong the Animation had an excellent ending and why Ryuugajou Nanana no Maizoukin had an appropriate ending but one that left me unsatisfied, an analysis on the finale of Akuma no Riddle with a focus on Tokaku’s and Haru’s relationship (*Spoilers*), and thoughts on the utilization of the setting and the background art in Mushishi Zoku Shou.
A couple weeks ago: understanding that Mushishi Zoku Shou is about how problems find Ginko, not Ginko finding problems, Kaori having the most amount of friends in Isshuukan Friends, Captain Earth finally trending in the right direction, and looking at wizards using the most modern weaponry in Hitsugi no Chaika.
This week: why conflict is the best thing to happen in Isshuukan Friends, not being distracted to the real story in in Ryuugajou Nanana no Maizoukin, appreciating character developing for a strong, independent female lead in Soredemo Sekai wa Utsukushii, and some differences between marathoning Mushishi and watching Mushishi Zoku Shou weekly.
This post reviews: Ping Pong the Animation, Ryuugajou Nanana no Maizoukin, Gochuumon wa Usagi Desu ka?, Knights of Sindoria, Escha & Logy no Atelier: Tasogare no Sora no Renkinjutsushi, and Mekaku City Actors.