Posts Tagged For Fun
This week: why episode 13 of Yama no Susume Second Season might be the best episode of anime of 2014, distress and worry that Psycho-Pass 2 will be a fanservice anime or a shell of its former self, examining why the melee choreography of the fights of Fate/stay night: Unlimited Blade Works are so enjoyable, and concerns over the evolving comedy in Amagi Brilliant Park.
Back, during the Summer anime season, for week 11: defining acute mountain sickness and understanding its role in Yama no Susume Second Season, why I absolutely love the development of Asseylum in Aldnoah.Zero, questioning the balance of character development and death in Akame ga Kill!, and thoughts on changing the name of Hanayamata to Hanayamatasa.
Last week, if you still remember: understanding that Ping Pong the Animation is not a happy anime, what made this episode the best episode of Akuma no Riddle, detailing a game in which everyone would beat Sora and Shiro from No Game No Life and a super easy way of solving every mystery dungeon in Ryuugajou Nanana no Maizoukin.
This week: difficulty with the ambiguities, interpretations and inconsistencies with the games in No Game No Life, the mounting evidence on why I think Yuuki has more problems than Kaori in Isshuukan Friends, envisioning what modern science and medicine would uncover about the mushi in Mushishi Zoku Shou, and looking at the differences between the late-90s and now with Ping Pong the Animation.
This week: why conflict is the best thing to happen in Isshuukan Friends, not being distracted to the real story in in Ryuugajou Nanana no Maizoukin, appreciating character developing for a strong, independent female lead in Soredemo Sekai wa Utsukushii, and some differences between marathoning Mushishi and watching Mushishi Zoku Shou weekly.