Posts Tagged Futuristic
This week: difficulty with the ambiguities, interpretations and inconsistencies with the games in No Game No Life, the mounting evidence on why I think Yuuki has more problems than Kaori in Isshuukan Friends, envisioning what modern science and medicine would uncover about the mushi in Mushishi Zoku Shou, and looking at the differences between the late-90s and now with Ping Pong the Animation.
The duality of Airi’s personalities is fascinating. She is the manifestation of a sophisticated and intricate artificial intelligence, able to maintain an amiable personality that evolves through her environment and interactions while preserving her features as a perceptive database, able to retrieve and disclose data through simple Q&A. However, these two personas are not simultaneous; though both exist within Airi, only one can be displayed at a time. As a result, Airi begins to seem like two dissimilar characters who switch back-and-forth to serve two distinctive purposes in Robotics;Notes. And seeing how stark the contrast is between these two personalities, not to mention a few other peculiarities, Airi has quickly become one of the most remarkable features of Robotics;Notes.
This week: mismanaged character development in Little Busters!, the new main characters of Chuunibyou Demo Koi ga Shitai!, safety concerns in Girls und Panzer, and further disappointment with Jormungand: Perfect Order.
Humanity has declined. Which means, at some time prior, humanity was at its zenith, the pinnacle of success and accomplishment and advancement. But what was this time like for mankind? Was the climax of humanity something parallel to our current societies or something more? Well, given the expedition into the ruins of a former mankind, we’re able to understand a little more about the peak of mankind and the setting of Jinrui wa Suitai Shimashita.