Posts Tagged Mecha
I am terrible at staying up to date with these posts, but whatever. Back during Week 5: concerns with the directing and storytelling in Tokyo Ghoul, considering the depth and complexity of Hanayamata despite its appearance, curiosity about the different perspectives in Yama no Susume Second Season, and wondering all the other things you could do with a Stand in JoJo’s Bizarre Adventure: Stardust Crusaders.
Last week: why the third episode of Space Dandy Season 2 might be my favorite of the year, an analysis on the diversity of rural settings and how the specifics of this are impacting Barakamon, some egregious contradictions with the mecha in Aldnoah.Zero, and some serious questions about the structure and purpose of Night Raid in Akame ga Kill!
The Summer 2014 anime season is already upon us! With no time to spare due to all the thrilling and sensational anime that are already out or going to air soon, this Summer 2014 Season Preview will provide a glimpse of what I have planned for the season and some of my initial expectations for all the new shows and sequels this season. So what exactly am I looking forward to the most for the next three months? Let’s find out!
This week: how altering one aspect of Captain Earth will greatly improve the anime, thoughts on why the setting is the best aspect of No Game No Life and how it makes it one of the best anime this season, rationalizing Chaika’s speech pattern in Hitsugi no Chaika and why it isn’t moe marketing and an example of visual details and symbolism in Ping Pong the Animation.