Posts Tagged Architecture
This week: concerns over the content and direction of Plastic Memories, determining a time and place for Arslan Senki, censorship in Fate/stay Night: Unlimited Blade Works, and the wonderful return of Kakyoin in JoJo’s Bizarre Adventure: Stardust Crusaders – Egypt Arc.
The setting of an anime is visually expressed through the various architectures and environments. Magi has featured a number of diverse physical settings thus far and has done well communicating these to us through its use of dazzling and detailed backgrounds and sceneries.
I have high hopes for Nisemonogatari. What leads me to believe in these high hopes is not for the mere fact that this is the sequel to the beautiful Bakemonogatari, a favorite for both art and dialogue, but that this series can improve upon the lofty accomplishments from its predecessor. And if the first episode is any indication, it seems we’re already on the road to improvement.
You know, those Entrepreneurs in the Financial District aren’t so different from you or me. Sure, they inhabit some uncompromisingly red world and battle each other weekly with human-shaped creatures. But I noticed something more. What I found interesting was that everyone in the Financial District was doing the same thing that all of us were doing.
The world in Puella Magi Madoka Magica is purely fascinating. The colors gently absorb you into their world. The light draws out details and strengthens the moment. The metropolis as a whole, with its complete absurdity of the architecture and brainless geography of space, simply give shape and structure to this very unique setting. With the novelty of the witch’s world waning in each episode, with this being the worst so far, I turn to the noteworthy style of the real world.