Posts Tagged Hitsugi no Chaika
This week: why episode 13 of Yama no Susume Second Season might be the best episode of anime of 2014, distress and worry that Psycho-Pass 2 will be a fanservice anime or a shell of its former self, examining why the melee choreography of the fights of Fate/stay night: Unlimited Blade Works are so enjoyable, and concerns over the evolving comedy in Amagi Brilliant Park.
Autumn 2014 is the fourth and final anime season of year. The Spring and Autumn season are usually the busiest or densest, featuring more total anime than the Winter and Summer seasons, and Autumn 2014 looks to be another enormous one in terms of volume of anime. But the question each season is hardly ever a question of volume but rather a question of quality… and that’s what I hope to answer, at least from my perspective, with my preview of the Autumn 2014 Season Preview. What anime am I looking forward to the most this season? Let’s continue and find out!
During the twelfth week of the season: my reflections on why Ping Pong the Animation had an excellent ending and why Ryuugajou Nanana no Maizoukin had an appropriate ending but one that left me unsatisfied, an analysis on the finale of Akuma no Riddle with a focus on Tokaku’s and Haru’s relationship (*Spoilers*), and thoughts on the utilization of the setting and the background art in Mushishi Zoku Shou.
A long, long, long time ago, whenever these episodes aired: explaining why Ryuugajou Nanana no Maizoukin doesn’t need a villain, why the lives of Sora and Shiro are worse now than before in No Game No Life, thoughts on why the relationship between Tokaku and Haru isn’t a romance in Akuma no Riddle, and using variations in cinematography to keep the reaction shots interesting in JoJo’s Bizarre Adventure: Stardust Crusaders.
A couple weeks ago: understanding that Mushishi Zoku Shou is about how problems find Ginko, not Ginko finding problems, Kaori having the most amount of friends in Isshuukan Friends, Captain Earth finally trending in the right direction, and looking at wizards using the most modern weaponry in Hitsugi no Chaika.
Last week, if you still remember: understanding that Ping Pong the Animation is not a happy anime, what made this episode the best episode of Akuma no Riddle, detailing a game in which everyone would beat Sora and Shiro from No Game No Life and a super easy way of solving every mystery dungeon in Ryuugajou Nanana no Maizoukin.
This week: difficulty with the ambiguities, interpretations and inconsistencies with the games in No Game No Life, the mounting evidence on why I think Yuuki has more problems than Kaori in Isshuukan Friends, envisioning what modern science and medicine would uncover about the mushi in Mushishi Zoku Shou, and looking at the differences between the late-90s and now with Ping Pong the Animation.