Posts Tagged No Game No Life
During the twelfth week of the season: my reflections on why Ping Pong the Animation had an excellent ending and why Ryuugajou Nanana no Maizoukin had an appropriate ending but one that left me unsatisfied, an analysis on the finale of Akuma no Riddle with a focus on Tokaku’s and Haru’s relationship (*Spoilers*), and thoughts on the utilization of the setting and the background art in Mushishi Zoku Shou.
Back sometime, whenever week 11 was: questioning whether Ginko is happy or not in Mushishi Zoku Shou, why the infamous grins in Akuma no Riddle were perfect, examining the contrast between the different Kaoris in Isshuukan Friends, and a candidate for the best episode of anime of the year from Ping Pong the Animation.
Back whenever these episodes of anime aired: how detailing the background characters in Isshuukan Friends represents Kaori’s growth as a character, wondering if Adashino-sensei is Ginko’s only friend in Mushishi Zoku Shou, being frustrated with the expositions in No Game No Life, and why I’m going to miss Ryuugajou Nanana no Maizoukin when it’s over.
A long, long, long time ago, whenever these episodes aired: explaining why Ryuugajou Nanana no Maizoukin doesn’t need a villain, why the lives of Sora and Shiro are worse now than before in No Game No Life, thoughts on why the relationship between Tokaku and Haru isn’t a romance in Akuma no Riddle, and using variations in cinematography to keep the reaction shots interesting in JoJo’s Bizarre Adventure: Stardust Crusaders.
A couple weeks ago: understanding that Mushishi Zoku Shou is about how problems find Ginko, not Ginko finding problems, Kaori having the most amount of friends in Isshuukan Friends, Captain Earth finally trending in the right direction, and looking at wizards using the most modern weaponry in Hitsugi no Chaika.
Last week, if you still remember: understanding that Ping Pong the Animation is not a happy anime, what made this episode the best episode of Akuma no Riddle, detailing a game in which everyone would beat Sora and Shiro from No Game No Life and a super easy way of solving every mystery dungeon in Ryuugajou Nanana no Maizoukin.
This week: difficulty with the ambiguities, interpretations and inconsistencies with the games in No Game No Life, the mounting evidence on why I think Yuuki has more problems than Kaori in Isshuukan Friends, envisioning what modern science and medicine would uncover about the mushi in Mushishi Zoku Shou, and looking at the differences between the late-90s and now with Ping Pong the Animation.