Posts Tagged Purpose
This week: why Hibike! Euphonium, a school club anime, feels more ‘school club’ than ‘anime’, the background art as an indicator of quality and personality in Fate/stay Night: Unlimited Blade Works, how the scarcity of direct fights negatively affects JoJo’s Bizarre Adventure: Stardust Crusaders – Egypt Arc, and inherent positives with 3D animation in Sidonia no Kishi: Daikyuu Wakusei Seneki.
This week: concerns over the content and direction of Plastic Memories, determining a time and place for Arslan Senki, censorship in Fate/stay Night: Unlimited Blade Works, and the wonderful return of Kakyoin in JoJo’s Bizarre Adventure: Stardust Crusaders – Egypt Arc.
This week: one of the primary reasons why Shirobako is one of my favorite anime of all-time, questioning other factors outside the arbiter’s control in assessing souls in Death Parade, contrasting the younger and older pilots in Soukyuu no Fafner – Dead Aggressor: Exodus, and my issues with the overpowering symbolism in Yuri Kuma Arashi.
For Week 5: analyzing the role of the ‘colorless’ background characters in Durarara!!x2 Shou, a tribute to the border security girls running the checkpoints in The Rolling Girls, issues with how the fights end in JoJo’s Bizarre Adventure: Stardust Crusaders – Egypt Arc, and wondering about a future business opportunity for Shinku and the others in Dog Days’’.
This week: why episode 13 of Yama no Susume Second Season might be the best episode of anime of 2014, distress and worry that Psycho-Pass 2 will be a fanservice anime or a shell of its former self, examining why the melee choreography of the fights of Fate/stay night: Unlimited Blade Works are so enjoyable, and concerns over the evolving comedy in Amagi Brilliant Park.