Posts Tagged Questions
Every season has its defining features. Autumn, for example, is known for its bountiful harvests and leaves falling to the ground. Likewise, every anime season has its distinguishing characteristics thanks to the anime that air within its interval. Sometimes, anime seasons are bountiful, like an autumn harvest, and others are barren, like the trees after shedding their leaves. What type of season will Autumn 2016 bring us? Let’s take a peak and see what we have in store for the final season of 2016.
After three episodes, we understand that the Kizuna system is able to sense, quantify, transmit, and inflict pain in Kiznaiver. Pain is the instrument used to connect and unite these seven unfamiliar classmates; it is the foundation for which to improve awareness, understanding, and sympathy within this fragmented society. But what exactly is pain in Kiznaiver? Or rather, given the broad and general meaning of pain, what type of pain are the characters dealing with? Do the members involved in this experiment experience the same perception and reaction to pain? And just how does this definition and understanding of pain influence the characters and story of this anime? This post on the third episode of Kiznaiver attempts to better under the characterization and role of pain used in Kiznaiver.
Back during Week 9: the symbolism of clothing in Shouwa Genroku Rakugo Shinjuu, questioning whether anyone else is ‘special’ in Boku Dake ga Inai Machi, praising the tsukkomis in Dagashi Kashi, and posting pictures of Clarion from Koukaku no Pandora because why not?
This week: why I detest the style of narration and extended “flashback” in Shouwa Genroku Rakugo Shinjuu, captivation with the advancement in fighting in Hai to Gensou no Grimgar, powerful, simple, and weird shots in Dimension W, and why I consider Koukaku no Pandora to be a slice-of-life anime.
12 Days of Anime (2015) – Day 2 – Speaking with Hiromi Katou, Character Design for Needless, at Sakuracon
Hiromi Katou is a gifted and experienced talent, having a successful career in the anime industry through a variety of roles. Among his notable accomplishments, he was the character designs for Guilty Crown, Kobato., and Hakkenden, the animation directors for Beck, Gunslinger Stratos, and Fantasia Doll, and a key animator for Death Note, Azumanga Daioh, Shingeki no Kyojin, and many more. However, his most distinguished achievement, to me at least, is that he was the character design for Needless, which you might guess from previous posts is my favorite anime. I was extremely fortunate that Hiromi Katou was invited as a guest for Sakuracon this year and made sure to visit his Q&A panel, so that I could ask him some questions regarding Needless. So, for Day 2 of my 12 Days of Anime, I’ll recall my time with Hiromi Katou and the answers he provided about his experience with Needless.