Posts Tagged Suisei no Gargantia
Here is my final review for the anime that aired in 2013. Focusing only on the most excellent, most remarkable and most memorable of 2013, this review will document and explain my favorite 13 characters of the year and my favorite 13 anime of the year, too. It’s been a rather exciting year of anime, especially with the recent publications of my season reviews for 2013, so let’s see how everything comes together with one last look at the anime of 2013.
Since I never posted a final review for the Spring 2013 anime season, I figured now would be better than later. And while it’s not as late as some other season reviews, this one is a tad late. Nevertheless, it’s always worthwhile to take a moment and look back at how the anime of Spring 2013 performed.
Last week: the various contrasts and distinctions between Index and Railgun in To Aru Kagaku no Railgun S, why Shingeki no Kyojin has stagnated and stalled recently, how the minor characters have flourished since the transitions in Suisei no Gargantia, and a rant about the powers of the moon in Hataraku Maou-sama!
This week: rants against the esper level system in To Aru Kagaku no Railgun S, why I hate student governments in anime with Kakumeiki Valvrave, setting up Rion for much more in Chihayafuru 2, and the stereotypical sad backstory for lolis in Dansai Bunri no Crime Edge.
Last week: why minimal amounts of fanservice is strange in Hataraku Maou-sama!, why no character development is the best character development in Suisei no Gargantia, the exceptional development and use of its enormous cast in Kakumeiki Valvrave, and considering the time, expenses and logistics of Frenda’s attacks in To Aru Kagaku no Railgun S.
A long, long time ago, back when you actually probably cared about these episodes: why Yeti is the best character in Namiuchigiwa no Muromi-san (and why the series should be about her instead), changing the perspectives of how we view the characters in Shingeki no Kyojin, how the evolution of Hataraku Maou-sama! holds up thus far, and why the sheer awkwardness of Dansai Bunri no Crime Edge is actually a good thing.
Last week: the re-sensitization to death in Kakumeiki Valvrave, the complexities of saying ‘farewell’ in Suisei no Gargantia, individual versus team karuta matches in Chihayafuru 2 and a thrilling, informative look inside the police department in To Aru Kagaku no Railgun S.