Posts Tagged Symbolism
The fourth episode of Joker Game had an astonishing setting, both in terms of its historical context and for the presentation of its story. Yet, how was such a locale and situation even possible for a plot like this? This episode was set in Shanghai and between 1937 and 1941, during the height of the Second Sino-Japanese War when Japan was invading and controlling large regions of China. You may be wondering, with war between Japan and China raging across the nation, how was such a setting possible for Joker Game to utilize? How was a military police unit, Chinese revolutionaries, and America and British citizens able to coexist in such a place with such turmoil and conflict? This post on the fourth episode of Joker Game attempts to describe all the details and history of the Shanghai International Settlement and why it was such a remarkable setting for this episode’s narrative.
Back during Week 9: the symbolism of clothing in Shouwa Genroku Rakugo Shinjuu, questioning whether anyone else is ‘special’ in Boku Dake ga Inai Machi, praising the tsukkomis in Dagashi Kashi, and posting pictures of Clarion from Koukaku no Pandora because why not?
This week: one of the primary reasons why Shirobako is one of my favorite anime of all-time, questioning other factors outside the arbiter’s control in assessing souls in Death Parade, contrasting the younger and older pilots in Soukyuu no Fafner – Dead Aggressor: Exodus, and my issues with the overpowering symbolism in Yuri Kuma Arashi.
This week: analyzing the delicate balance between entertainment and realism in Shirobako, questioning the subjectivity of evidence and judgments in Death Parade, justifying what makes the setting so successful and vibrant in Durarara!!x2 Shou, and gushing about the unique personality in The Rolling Girls.
Cinematography is perhaps the ultimate challenge for a TV anime to overcome. Inherent of television anime are limited budgets and tight schedules, meaning that the resources and time provided are not enough to allow for the same level of quality that we see in movies or elsewhere. And while quality often refers to detail in the art and animation, such as more complex or frequent sakuga sequences, it also means an improved cinematography where shots have more variation and camera motion is more prominent. Since the production schedule and resources are difficult for a TV anime, they must rely on a number of industry techniques to make a finished produced on time, with perhaps the most recurrent being the use of shooting dialogue scenes using still characters with only their mouths moving. And in terms of cinematography, the shots are often flat and still, making it easier for the animators to anime with a consistent level of acceptable quality. However, this is difficult to do when the anime’s story or purpose resolves around the characters acting or performing or moving in complex ways. This leads us to Ping Pong the Animation, one of the most acclaimed and illustrious anime of the year, and its brilliant and artistic use of cinematography to convey action throughout the series. While the series was overflowing with symbolism, the topic of this post is primarily on its cinematic techniques that were some of the most innovative, resourceful, and memorable in recent memory.
Back whenever week 8 was and whenever these episodes aired: thoughts on the expressiveness and emotion in Hanayamata, wondering where they get the ideas for episodes for Space Dandy Season 2, linking unique character traits to symbolism in Aldnoah.Zero, and thoughts on the split between mountaineering and cute girls in Yama no Susume Second Season.
Whenever Week 4 was, probably a long, long time ago: thoughts and observations on the symbolism of darkness and light in Zankyou no Terror, questioning the accuracy and reliability of Touko’s special ability in Glasslip, becoming unhappy with the direction Tokyo Ghoul is taking in relation to its story and its content, and a short rant on student governments and school clubs inspired by Hanayamata.