12 Days of Anime (2015) – Day 7 – Gigantic Walled Town in Junketsu no Maria

junketsu_no_maria-11-medieval_town-walls-landscape-trees-proportions-size-lolTake a look at that walled, medieval town from Junketsu no Maria. Just take a look at its size. Now, take a look at the landscape around the town. You can see rivers, roads, farmland, and various green dots. See those green dots? Those are trees. Now, go outside, and look at a tree in real life. See how tall they are? Now, once you’re back, take a good, long look at those dots as trees. Finally, look at those walls and that town again in relationship to those “trees”.

Seriously, what the hell is up with that town? Where they expecting Titans to attack? No, the walls in Shingeki no Kyoujin were diminutive (50 meters) compared to these gargantuan walls. These walls are probably 500 meters tall, if not larger. And the buildings inside the town? Each would be the largest buildings in the world if compared to anything else.

Like, I understand when proportions are off in anime, but… how? How does this happen? Most of the time, when proportions are wonky in anime, it’s typically when the characters and backgrounds are drawn by different studios. But this? There is no excuse for something this blatantly wrong. And this is just one hilarious background in an anime that featured plenty of strange landscapes. But this hysterically oversized town… there’s no explaining it. There’s really no way you could defend an error this… big. And really, whenever I think about things that are misplaced in anime or other animation gaffs, I often fall back to this moment in Junketsu no Maria. And as a result of its lasting impression, it’s made it as Day 7 of my 12 Days of Anime for 2015.

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  1. #1 by draggle on December 20, 2015 - 12:04 AM

    I didn’t even notice it at the time but wow that’s really bad!

    • #2 by avvesione on December 20, 2015 - 10:42 PM

      Yes, you don’t really notice it unless you look at it closely, as the shot was a zoom out toward the witches on their brooms talking about the battle. Plus, most of the other shots of the town were pretty normal or within reason. But this has grown to be one of my favorite animation mistakes just due to the sheer magnitude of difference in size between the scenery and the town.

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